top of page
Blog
Developer
Recent Posts
Search


Exploring VR & UI: Part 3
Demonstrating the results form my Push Dial widget, I have learned a lot about UI in a VR space!
Josh Grazda
Apr 28, 20202 min read
10 views
0 comments


Cash Force: The Home Stretch
Now that we are in the swing of remote work, the team is pushing the final 3 weeks of working on Cash Force
Josh Grazda
Apr 18, 20202 min read
16 views
0 comments


Cash Force: Going Remote
Now working remotely for the past 2 weeks, I wanted to share some of the pros and cons I have found to working from my desk at home and ways
Josh Grazda
Apr 2, 20204 min read
11 views
0 comments


Cash Force: Greenlight means GO!
Having completed our greenlight criteria to move forward into alpha development, the team is prepared to keep the momentum going!
Josh Grazda
Mar 6, 20203 min read
10 views
0 comments


Cash Force: Procedural City Generation
So you want to create a simple procedurally generated city? Well you have come to the right spot!
Josh Grazda
Feb 20, 20204 min read
28 views
0 comments


Exploring VR & UI: Part 2
With a new perspective on how to have users interact with data, I went to creating some storyboards for a few UI concepts.
Josh Grazda
Feb 12, 20203 min read
12 views
0 comments


Cash Force: Picking Up Speed
Our team has been prototyping, researching, and documenting the new mechanics and systems we plan to implement into Cash Force
Josh Grazda
Feb 6, 20203 min read
4 views
0 comments


Exploring VR & UI: Part 1
There are few games that have nailed UI in VR. Over the course of this blog series, I hope to explore this issue in depth
Josh Grazda
Jan 25, 20203 min read
12 views
0 comments


Cash Force: Back In The Saddle
This semester marks the beginning of the end... ...of Senior Production that is!
Josh Grazda
Jan 22, 20203 min read
10 views
0 comments

Capstone: The Past, Present and Future of Cash Force
After a semester of brainstorming, prototyping, and implementation, we have reached the moment of truth
Josh Grazda
Dec 7, 20195 min read
26 views
0 comments


Capstone: And Then There Was One
After weeks of rapid prototyping and research, Holo Hexagon has created 3 prototypes that demonstrate the concepts we chose in our last step
Josh Grazda
Oct 12, 20198 min read
103 views
0 comments

Capstone: Ready... Set... Prototype!
With my senior year at Champlain College kicking off, we enter the year long process of Capstone and Senior Production! At the end of...
Josh Grazda
Sep 21, 20197 min read
23 views
0 comments

Simple Sandwich: Alpha
After an exciting couple of weeks involving asset implementation, mechanical tweaks, and printing of stickers, our team was ready to...
Josh Grazda
Apr 9, 20193 min read
15 views
0 comments

Production 2: Beginnings
With the scattered skyscraper skyline of Montreal behind me, and a fresh set of skills in my tool box, one of the most anticipated...
Josh Grazda
Feb 21, 20197 min read
48 views
0 comments
bottom of page